// Automatically generated with bin2go: http://github.com/chsc/bin2go

package games

var Brick = &Game{
	Program: []byte{
		0x6e, 0x05, 0x65, 0x00, 0x6b, 0x06, 0x6a, 0x00,
		0xa3, 0x0c, 0xda, 0xb1, 0x7a, 0x04, 0x3a, 0x40,
		0x12, 0x08, 0x7b, 0x01, 0x3b, 0x12, 0x12, 0x06,
		0x6c, 0x20, 0x6d, 0x1f, 0xa3, 0x10, 0xdc, 0xd1,
		0x22, 0xf6, 0x60, 0x00, 0x61, 0x00, 0xa3, 0x12,
		0xd0, 0x11, 0x70, 0x08, 0xa3, 0x0e, 0xd0, 0x11,
		0x60, 0x40, 0xf0, 0x15, 0xf0, 0x07, 0x30, 0x00,
		0x12, 0x34, 0xc6, 0x0f, 0x67, 0x1e, 0x68, 0x01,
		0x69, 0xff, 0xa3, 0x0e, 0xd6, 0x71, 0xa3, 0x10,
		0xdc, 0xd1, 0x60, 0x04, 0xe0, 0xa1, 0x7c, 0xfe,
		0x60, 0x06, 0xe0, 0xa1, 0x7c, 0x02, 0x60, 0x3f,
		0x8c, 0x02, 0xdc, 0xd1, 0xa3, 0x0e, 0xd6, 0x71,
		0x86, 0x84, 0x87, 0x94, 0x60, 0x3f, 0x86, 0x02,
		0x61, 0x1f, 0x87, 0x12, 0x47, 0x1f, 0x12, 0xac,
		0x46, 0x00, 0x68, 0x01, 0x46, 0x3f, 0x68, 0xff,
		0x47, 0x00, 0x69, 0x01, 0xd6, 0x71, 0x3f, 0x01,
		0x12, 0xaa, 0x47, 0x1f, 0x12, 0xaa, 0x60, 0x05,
		0x80, 0x75, 0x3f, 0x00, 0x12, 0xaa, 0x60, 0x01,
		0xf0, 0x18, 0x80, 0x60, 0x61, 0xfc, 0x80, 0x12,
		0xa3, 0x0c, 0xd0, 0x71, 0x60, 0xfe, 0x89, 0x03,
		0x22, 0xf6, 0x75, 0x01, 0x22, 0xf6, 0x45, 0xc0,
		0x13, 0x18, 0x12, 0x46, 0x69, 0xff, 0x80, 0x60,
		0x80, 0xc5, 0x3f, 0x01, 0x12, 0xca, 0x61, 0x02,
		0x80, 0x15, 0x3f, 0x01, 0x12, 0xe0, 0x80, 0x15,
		0x3f, 0x01, 0x12, 0xee, 0x80, 0x15, 0x3f, 0x01,
		0x12, 0xe8, 0x60, 0x20, 0xf0, 0x18, 0xa3, 0x0e,
		0x7e, 0xff, 0x80, 0xe0, 0x80, 0x04, 0x61, 0x00,
		0xd0, 0x11, 0x3e, 0x00, 0x12, 0x30, 0x12, 0xde,
		0x78, 0xff, 0x48, 0xfe, 0x68, 0xff, 0x12, 0xee,
		0x78, 0x01, 0x48, 0x02, 0x68, 0x01, 0x60, 0x04,
		0xf0, 0x18, 0x69, 0xff, 0x12, 0x70, 0xa3, 0x14,
		0xf5, 0x33, 0xf2, 0x65, 0xf1, 0x29, 0x63, 0x37,
		0x64, 0x00, 0xd3, 0x45, 0x73, 0x05, 0xf2, 0x29,
		0xd3, 0x45, 0x00, 0xee, 0xf0, 0x00, 0x80, 0x00,
		0xfc, 0x00, 0xaa, 0x00, 0x00, 0x00, 0x00, 0x00,
		0x6e, 0x05, 0x00, 0xe0, 0x12, 0x04,
	},
}
